Art

Art

Group of highly skilled and experienced artists focused
on photo-realistic graphics for AAA projects as an outsource
and co-development.

Our three teams (environmental, character and technical) are committed to delivering top-quality graphics, working with clients to create custom pipelines and solutions. Give us a concept and we’ll bring it to life – and to your engine.

We also offer strike teams precisely tailored to specific challenges.
We helped creating vibrant worlds of Cyberpunk 2077, Gotham Knights, Hitman, Dark Souls: Remastered and many more.

Our services

Characters

We create heroes, villains and monsters full of personality.

Environment and Props

Sleek and futuristic or old and gritty? We can do it all.

Technical Art

Proper tools and workflows for any technical challenges.

Animation

Let's bring your characters to life with fluid, dynamic movement.

Our projects

See more

Check out a glimpse of our artworks right here, but for a more extensive collection, we invite you to dive into our ArtStation profile!

Layla

Layla

With an ancient mystery left to uncover, Layla’s fate is yet to be determined.

Seth’s Follower

Seth’s Follower

Character created by our artists, as a part of “Layla” showcase – https://bit.ly/Layla_Trailer

Arctic Shelter – Legendary Prop

Arctic Shelter – Legendary Prop

Arctic Shelter is QLOC Art Team’s showcase project made in Unreal Engine 5 utilizing custom pipelines.

Arctic Shelter – Weapon – Spear

Arctic Shelter – Weapon – Spear

Arctic Shelter is QLOC Art Team’s showcase project made in Unreal Engine 5 utilizing custom pipelines.

Arctic Shelter

Arctic Shelter

Arctic Shelter is QLOC Art Team’s showcase project made in Unreal Engine 5 utilizing custom pipelines.

The Whiley Mark V Revolver

The Whiley Mark V Revolver

Based on a famous line of british revolvers, this model is a combination of accurately mimicking the real world counterpart and changing a few key aspects of the design to […]

The Snail Bumper Car 

The Snail Bumper Car 

Vintage bumper car to drive on the racetrack at the amusement park.

Samurai – Dragon warrior

Samurai – Dragon warrior

Made to explore new workflows for creating a realistic and compelling characters with the help of XGen, and Adobe Substance 3D Suite. Rendered in Unreal Engine 5.

Character – Dolores

Character – Dolores

The tide has finally turned for brave pirate Dolores de Perros. With an ancient Egyptian treasure aboard her ship, glory and riches are only a voyage home away…

Louis Benton Dempsey – Civil War era Union Cavalry Sergeant

Louis Benton Dempsey – Civil War era Union Cavalry Sergeant

Made to explore new workflows for creating a realistic and compelling characters with the help of MetaHumans shaders and assets, XGen, and Adobe Substance 3D Suite.

Egyptian Bracelet

Egyptian Bracelet

Our recreation of the famous King Tutankhamun’s bracelet, found in his Tomb.

Medical Bot

Medical Bot

Our approach to Scifi robot.

Beetle Brooch

Beetle Brooch

Asset created by our artists but not embedded into any project.

Christine – Whiteboxed Rockabilly Disco Bar

Christine – Whiteboxed Rockabilly Disco Bar

Is it really necessary for WHITEBOXES to be white and boring? Not in Unreal Engine 5 using Lumen!