Workplace: Warsaw, Gdańsk, Poland, or remotely
Reference Number: TECHNICAL ARTIST


Become one of #QLOCdragons as a Technical Artist.



  • Collaborating closely with our clients’ artists and engineers to ensure that technical production goals are achieved and no visual fidelity is lost;
  • Finding the solutions to differentiate assets quality for different platforms and scenarios;
  • Assessment of existing content and pipelines in terms of optimizations for consoles.


  • At least 2+ years of experience as a Technical Artist in console developments;
  • Experience with optimization pass;
  • Experience in using advanced profiling techniques;
  • Knowledge of rendering pipeline;
  • Experience in optimizing shaders and assets for best performance;
  • Strong communication and interpersonal skills.


  • Previous experience with destruction systems;
  • Experience in scripting Level Design/ Level Art tools;
  • Background in render programming;
  • Good oral and written communication skills in English.


  • No crunch policy;
  • Work with very strong IPs;
  • Full-time employment agreement or B2B contract with a salary from 12 000 net/ month (B2B);
  • Work in a modern office building or fully remotely;
  • Training and development budget;
  • Shared financing of Multisport card that grants access to multiple sports facilities, after the trial period;
  • Shared financing of private healthcare in Enel-Med, after the trial period;
  • Free professional mental health support;
  • Polish, English or Japanese classes;
  • Fresh fruit and juice delivery, great coffee, massage chair in the office (WAW);
  • Relocation assistance;
  • Help and support with handling work and residence permit procedures, if needed;


The position will be based in our office in Warsaw or Gdańsk, Poland, or fully remotely. Send us your CV to Please include your name, surname and “TECHNICAL ARTIST” reference code in the e-mail Subject field.


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