Meet Patryk Wieczorek who is our Lead Development Support Specialist.
We asked Patryk some questions about his work at QLOC and more!
Check out his answers below.
What’s your job at QLOC?
I’m a Lead Development Support Specialist. I manage a small team of fellow Support Specialists, a jack-of-all-trades division inside our Dev department. We test stuff, we design stuff, we research stuff, we explain stuff and we improve the flow of communication between various departments.
What do you like most about your job?
Well, working with video games, of course! Other than that, I love that no two days are the same – there’s always something new to learn and challenge myself. Another thing is the people – we’re all like-minded geeks around here so conversations are always fun and engaging. No boring topics or awkward silence over a solitary cup of coffee!
Do you have any special powers?
I can untangle and braid my beard in under 5 seconds. I can eat any amount of pierogis you serve me (and I mean ANY amount). I can quote J.R.R. Tolkien’s works any time of day or night, applicable to any occasion.
Which game from the ones you’ve worked on is your favorite?
The one I’m working on right now. Can’t say much but it’s a visual remaster of one of my all-time favorites. Super excited to see it looking even more majestic with each passing day!
What do you do in your spare time?
I run a small t-shirt company called the Grumpy Geeks, where I design geeky tees for fellow D&D, fantasy and Tolkien fans. Being the huge Tolkienhead that I am, I am super proud of being among the very few to have acquired an official license for my Middle-Earth collection of designs. In my true spare time I enjoy trekking, listening to music and playing tabletop RPGs/board games with my friends.
Are there any work-related anecdotes you could tell?
Nothing that could pass the NDA (or NSFW in the case of company parties ^^). Other than that – the hilarious instances of various food courts, pubs and clubs constantly misspelling QLOC’s name when marking a reservation for our get-togethers. We’ve seen tables marked Clock, Klok, Ciulog, Glock, Kulok, Qlulak, Kuk, etc. Finding our spot is always a mini-game of its own (at least pre-Covid it was)!
What was the most captivating task you had in QLOC?
Redesigning the UI and creating a brand new control scheme for RollerCoaster Tycoon 3, when porting the game onto Nintendo Switch.
How many games have you worked on?
A lot, around 20-30 titles, a healthy mix of indies and AAAs.
Would you like to nominate one of your teammates?
Sergiusz Ślosarczyk, our Director of Quality Assurance.